Friday, December 15, 2017

Animation Final

Animation Final 



This is an animation that I created using adobe after effects. To create the robot we had to draw out our characters on a pice of paper. Then we had to outline the drawing with something black and noticeable on a piece of paper like a Sharpe. then once we where satisfied with the drawing we took a picture of the robot and airdrop it to the computer, once I got the photo I had to move it into adobe photoshop and create a different layer for the head, both arms, both legs, and body. Then took the new composition into adobe after effect to animate the all of the new body parts to make it look like it's all one body witch took a lot of time and effort. I learned allot from this animation for example movements that the body parts make while walking, the usage of keyframes, dodge and burn, and the puppet pin tool are all very new tools and skills that I learned. I picked this project because I like the backgrounds and the scene that the robot is in, also in the animation the key framing makes the different compositions look like one body was really fun to do. my greatest strength during this animation are the key-framing skills because I could visualize how I wanted the robot to move. I have improved vastly on the animation skills that I have got from the first ball animation. I really lied working on this animation because it was very fun and interesting to see how to create a 2d animation that came from a piece of paper.




This is the inchworm animation witch was the second animation that we created. I learned allot from this animation an example would be the puppet pin tool at this time was very complicated and I couldn't really understand how to use it, but then after this animation I understood how to use the puppet pin tool and the puppet starch tool to animate parts of the worm. another thing that I learned was how to crate a good looking shadow effect coming off of the worm witch makes the worm look really good while moving cross the grass. I learned these two skills by trial and error mostly, like I would just play with the effects that I am applying and try to get the best look. some of my strength in this animation are the shading and the dodge and burn tool because there are really good shading and blur effects on the shadows witch I really like. I had used what I learned from thin animation on the robot one above because I added the dodge and burn to the body parts to make it pop and then I also aded the puppet pin tool to the laser effect at the end. something that I would change now is the puppet pin effects because in this animation you can tell where the pin tools where not used correctly.
I think that this animation was not a fun animation like the robot but this animation was critical to understanding how adobe after effects works.


This is  our first Maya project to build a castle using skills that we have learned from just the other day. almost everything visible is what I learned. I learned the extrude, shape, rotate, and lighting tools all in this one day. But the most important thing that I learned was how to move the shapes faces to create the look that I wanted witch was really something different from adobe after effects, to the way that I learned how to shape things was through trial and error to get a good looking cylinder/ tower. I piked this project because I love using Maya, I loved the way that the image I had in my head turned into a 3 dimensional space. strengths that I had during this animation was visualizing how I wanted to see the different parts come together in the end. I will later use what I learned to crate the poly thing witch really helped me because I had a greater understanding how Maya works. I personally think that Maya was a really fun thing to create and look towards it again.



This is the Poly thing that I mentioned above. I learned all about lighting in this project witch is very helpful for any animation to come in the future. besides the three point lighting I just got a greater understanding on how the mMaya software works I learned this through peers and the google docs slide that was given to the class. I picked this project because it looks amazing I love the way that the shadows look real and the lighting effects make the colors pop out and look real. I am going to use what I learned in other Maya projects to make the colors and the animation skills pop out and look really cool. this is probably the first project that I don't think that anything needs to change because I love the way it turned out. to conclude this animation final I would say that Maya is really fun and I want to do it some more in the future. 

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